AI Insights · Timothy · October 2021
Top 5 Cartoon Fantasy Games on iOS in Uruguay: Q3 2021 Performance
Analyzing the performance of the top 5 cartoon fantasy games on the iOS platform in Uruguay during Q3 2021, based on data from Sensor Tower.
In the third quarter of 2021, the top five cartoon fantasy games on iOS in Uruguay showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance.
Candy Crush Saga from King saw an overall growth in weekly revenue, peaking at approximately $2.4K in the last week of September. Weekly downloads fluctuated, reaching a high of about 434 in early July and stabilizing around 361 by the end of September. Active users showed a slight decline, starting at 6.1K in late June and ending at roughly 5.9K in September.
Pokémon GO by Niantic, Inc. experienced variable weekly revenue, with a notable peak of $930 in mid-July. Weekly downloads were highest at 475 in mid-July but dropped to 210 by the end of September. Active user numbers remained fairly steady, starting at 9.3K in late June and closing the quarter at around 8.9K.
For Candy Crush Soda Saga from King, weekly revenue showed a gradual increase, peaking at $567 in the third week of September. Weekly downloads were relatively stable, with a slight increase towards the end of the quarter, reaching up to 214. Active users ranged from 2.8K to 3.2K, showing a small upward trend by the end of September.
Toon Blast by Peak Games had fluctuating weekly revenue, peaking at $300 in early August and closing at about $292 in late September. Weekly downloads were modest, peaking at 59 in late June and decreasing to just 13 by the end of September. Active users saw a decline from 1.9K in late June to around 1.5K by the end of the quarter.
Lastly, Zooba: Zoo Battle Royale Games from Wildlife Studios showed a varied revenue pattern, with a peak of $251 in early July and another high of $244 in the last week of September. Weekly downloads were highest at 85 in late June, tapering off to 23 by the end of September. Active users fluctuated, starting at 1.1K in late June and ending at approximately 891 by the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed performance metrics can be found.